TMF Hg

add a few colour variants

  • Thu, 02 Dec 2010 23:37:49 +0000
  • by Philip Pemberton <philpem@philpem.me.uk> [Thu, 02 Dec 2010 23:37:49 +0000] rev 42
  • add a few colour variants

add video emulation

  • Thu, 02 Dec 2010 23:30:13 +0000
  • by Philip Pemberton <philpem@philpem.me.uk> [Thu, 02 Dec 2010 23:30:13 +0000] rev 41
  • add video emulation

move memory access and mapping functions into memory.[ch]

  • Thu, 02 Dec 2010 23:03:13 +0000
  • by Philip Pemberton <philpem@philpem.me.uk> [Thu, 02 Dec 2010 23:03:13 +0000] rev 40
  • move memory access and mapping functions into memory.[ch]

    This is to tidy up main.c...

remove redundant debug printf

  • Thu, 02 Dec 2010 22:40:13 +0000
  • by Philip Pemberton <philpem@philpem.me.uk> [Thu, 02 Dec 2010 22:40:13 +0000] rev 39
  • remove redundant debug printf

add proper tracking of unhandled R/W operations

  • Thu, 02 Dec 2010 22:27:43 +0000
  • by Philip Pemberton <philpem@philpem.me.uk> [Thu, 02 Dec 2010 22:27:43 +0000] rev 38
  • add proper tracking of unhandled R/W operations

rework address-check logic

  • Thu, 02 Dec 2010 20:58:12 +0000
  • by Philip Pemberton <philpem@philpem.me.uk> [Thu, 02 Dec 2010 20:58:12 +0000] rev 37
  • rework address-check logic

disable redundant R/W logging

  • Thu, 02 Dec 2010 20:42:30 +0000
  • by Philip Pemberton <philpem@philpem.me.uk> [Thu, 02 Dec 2010 20:42:30 +0000] rev 36
  • disable redundant R/W logging

fix ROMLMAP handling

  • Thu, 02 Dec 2010 20:19:20 +0000
  • by Philip Pemberton <philpem@philpem.me.uk> [Thu, 02 Dec 2010 20:19:20 +0000] rev 35
  • fix ROMLMAP handling

rewrite memory access routines

  • Thu, 02 Dec 2010 19:30:46 +0000
  • by Philip Pemberton <philpem@philpem.me.uk> [Thu, 02 Dec 2010 19:30:46 +0000] rev 34
  • rewrite memory access routines

Fix mallocing issue with ram array

  • Thu, 02 Dec 2010 17:12:28 +0000
  • by Philip Pemberton <philpem@philpem.me.uk> [Thu, 02 Dec 2010 17:12:28 +0000] rev 33
  • Fix mallocing issue with ram array

    RAM storage array was not being correctly allocated at startup. This caused memory access issues... Spotted with Valgrind, fixed.