src/keyboard.h

Fri, 12 Apr 2013 16:26:25 +0100

author
Philip Pemberton <philpem@philpem.me.uk>
date
Fri, 12 Apr 2013 16:26:25 +0100
branch
experimental_memory_mapper_v2
changeset 144
609707511166
parent 91
781c15e60012
permissions
-rw-r--r--

Don't set PS1 if there is a level-7 interrupt or bus error

PS1 should only be set if the page was originally present (PS1 or PS0 set). If
PS0 and PS1 are clear (page not present) then do NOT set PS1.

Once again the TRM is blatantly and spectacularly wrong...

philpem@86 1 #ifndef _KEYBOARD_H
philpem@86 2 #define _KEYBOARD_H
philpem@86 3
philpem@80 4 #include "SDL.h"
philpem@86 5
philpem@80 6 /// Keyboard buffer size in bytes
philpem@80 7 #define KEYBOARD_BUFFER_SIZE 256
philpem@80 8
philpem@86 9 typedef struct {
philpem@80 10 /// Key states
philpem@80 11 int keystate[0x80];
philpem@80 12
philpem@80 13 /// Keyboard buffer
philpem@90 14 uint8_t buffer[KEYBOARD_BUFFER_SIZE];
philpem@80 15
philpem@80 16 /// Read pointer
philpem@80 17 size_t readp;
philpem@80 18
philpem@80 19 /// Write pointer
philpem@80 20 size_t writep;
philpem@80 21
philpem@80 22 /// Number of bytes in keyboard buffer
philpem@80 23 size_t buflen;
philpem@80 24
philpem@80 25 /// Transmit Interrupt Enable
philpem@80 26 bool txie;
philpem@90 27
philpem@80 28 /// Receive Interrupt Enable
philpem@80 29 bool rxie;
philpem@91 30
philpem@91 31 /// "Keyboard State Changed" flag
philpem@91 32 bool update_flag;
philpem@86 33 } KEYBOARD_STATE;
philpem@86 34
philpem@86 35 /**
philpem@80 36 * Initialise a keyboard state block.
philpem@86 37 *
philpem@80 38 * Call this once when the keyboard is added to the emulation.
philpem@86 39 */
philpem@80 40 void keyboard_init(KEYBOARD_STATE *ks);
philpem@86 41
philpem@86 42 /**
philpem@80 43 * SDL_Event delegation routine.
philpem@86 44 *
philpem@80 45 * Call this when an SDL keyup or keydown event is received.
philpem@86 46 */
philpem@80 47 void keyboard_event(KEYBOARD_STATE *ks, SDL_Event *ev);
philpem@80 48
philpem@80 49 /**
philpem@80 50 * Keyboard scan routine.
philpem@80 51 *
philpem@80 52 * Call this periodically to scan the keyboard. 60 times/sec should be fine.
philpem@80 53 */
philpem@80 54 void keyboard_scan(KEYBOARD_STATE *ks);
philpem@80 55
philpem@80 56 bool keyboard_get_irq(KEYBOARD_STATE *ks);
philpem@80 57 uint8_t keyboard_read(KEYBOARD_STATE *ks, uint8_t addr);
philpem@80 58 void keyboard_write(KEYBOARD_STATE *ks, uint8_t addr, uint8_t val);
philpem@86 59
philpem@86 60 #endif