Mon, 03 Aug 2009 23:39:53 +0100
add basic test routine for Ptouch library
philpem@5 | 1 | /* |
philpem@5 | 2 | # |
philpem@5 | 3 | # File : odykill.cpp |
philpem@5 | 4 | # ( C++ source file ) |
philpem@5 | 5 | # |
philpem@5 | 6 | # Description : Simple shoot-em-up game featuring the Robotvis/Odyssee Team ! |
philpem@5 | 7 | # This file is a part of the CImg Library project. |
philpem@5 | 8 | # ( http://cimg.sourceforge.net ) |
philpem@5 | 9 | # |
philpem@5 | 10 | # Copyright : David Tschumperle |
philpem@5 | 11 | # ( http://www.greyc.ensicaen.fr/~dtschump/ ) |
philpem@5 | 12 | # |
philpem@5 | 13 | # License : CeCILL v2.0 |
philpem@5 | 14 | # ( http://www.cecill.info/licences/Licence_CeCILL_V2-en.html ) |
philpem@5 | 15 | # |
philpem@5 | 16 | # This software is governed by the CeCILL license under French law and |
philpem@5 | 17 | # abiding by the rules of distribution of free software. You can use, |
philpem@5 | 18 | # modify and/ or redistribute the software under the terms of the CeCILL |
philpem@5 | 19 | # license as circulated by CEA, CNRS and INRIA at the following URL |
philpem@5 | 20 | # "http://www.cecill.info". |
philpem@5 | 21 | # |
philpem@5 | 22 | # As a counterpart to the access to the source code and rights to copy, |
philpem@5 | 23 | # modify and redistribute granted by the license, users are provided only |
philpem@5 | 24 | # with a limited warranty and the software's author, the holder of the |
philpem@5 | 25 | # economic rights, and the successive licensors have only limited |
philpem@5 | 26 | # liability. |
philpem@5 | 27 | # |
philpem@5 | 28 | # In this respect, the user's attention is drawn to the risks associated |
philpem@5 | 29 | # with loading, using, modifying and/or developing or reproducing the |
philpem@5 | 30 | # software by the user in light of its specific status of free software, |
philpem@5 | 31 | # that may mean that it is complicated to manipulate, and that also |
philpem@5 | 32 | # therefore means that it is reserved for developers and experienced |
philpem@5 | 33 | # professionals having in-depth computer knowledge. Users are therefore |
philpem@5 | 34 | # encouraged to load and test the software's suitability as regards their |
philpem@5 | 35 | # requirements in conditions enabling the security of their systems and/or |
philpem@5 | 36 | # data to be ensured and, more generally, to use and operate it in the |
philpem@5 | 37 | # same conditions as regards security. |
philpem@5 | 38 | # |
philpem@5 | 39 | # The fact that you are presently reading this means that you have had |
philpem@5 | 40 | # knowledge of the CeCILL license and that you accept its terms. |
philpem@5 | 41 | # |
philpem@5 | 42 | */ |
philpem@5 | 43 | |
philpem@5 | 44 | #include "img/odykill.h" |
philpem@5 | 45 | #include "CImg.h" |
philpem@5 | 46 | using namespace cimg_library; |
philpem@5 | 47 | |
philpem@5 | 48 | // The lines below are necessary when using a non-standard compiler as visualcpp6. |
philpem@5 | 49 | #ifdef cimg_use_visualcpp6 |
philpem@5 | 50 | #define std |
philpem@5 | 51 | #endif |
philpem@5 | 52 | #ifdef min |
philpem@5 | 53 | #undef min |
philpem@5 | 54 | #undef max |
philpem@5 | 55 | #endif |
philpem@5 | 56 | |
philpem@5 | 57 | int main(int argc,char **argv) { |
philpem@5 | 58 | |
philpem@5 | 59 | // Create game graphics |
philpem@5 | 60 | CImg<unsigned char> graphics[21] = { |
philpem@5 | 61 | CImg<unsigned char>(data_tomato,100,100,1,3,false), |
philpem@5 | 62 | CImg<unsigned char>(data_heart,100,100,1,3,false), |
philpem@5 | 63 | CImg<unsigned char>(data_dynamite,100,100,1,3,false), |
philpem@5 | 64 | CImg<unsigned char>(data_brain,100,100,1,3,false), |
philpem@5 | 65 | CImg<unsigned char>(data_cdrom,100,100,1,3,false), |
philpem@5 | 66 | CImg<unsigned char>(data_enemy,113,150,1,3,false), |
philpem@5 | 67 | CImg<unsigned char>(data_enemy2,116,155,1,3,false), |
philpem@5 | 68 | CImg<unsigned char>(data_enemy3,104,134,1,3,false), |
philpem@5 | 69 | CImg<unsigned char>(data_enemy4,141,151,1,3,false), |
philpem@5 | 70 | CImg<unsigned char>(data_enemy5,140,152,1,3,false), |
philpem@5 | 71 | CImg<unsigned char>(data_enemy6,131,156,1,3,false), |
philpem@5 | 72 | CImg<unsigned char>(data_enemy7,114,125,1,3,false), |
philpem@5 | 73 | CImg<unsigned char>(data_enemy8,97,125,1,3,false), |
philpem@5 | 74 | CImg<unsigned char>(data_enemy9,143,134,1,3,false), |
philpem@5 | 75 | CImg<unsigned char>(data_enemy10,158,214,1,3,false), |
philpem@5 | 76 | CImg<unsigned char>(data_enemy11,131,168,1,3,false), |
philpem@5 | 77 | CImg<unsigned char>(data_enemy12,114,138,1,3,false), |
philpem@5 | 78 | CImg<unsigned char>(data_enemy13,144,144,1,3,false), |
philpem@5 | 79 | CImg<unsigned char>(data_enemy14,132,153,1,3,false), |
philpem@5 | 80 | CImg<unsigned char>(data_enemy15,152,151,1,3,false), |
philpem@5 | 81 | CImg<unsigned char>(data_enemy16,139,185,1,3,false), |
philpem@5 | 82 | }; |
philpem@5 | 83 | CImg<> masks[21]; |
philpem@5 | 84 | const unsigned char black[] = { 0,0,0 }, white[] = { 255,255,255 }; |
philpem@5 | 85 | |
philpem@5 | 86 | // Display weapon selection menu |
philpem@5 | 87 | CImg<unsigned char> back0(640,480,1,3), title(data_title,294,94,1,3,true), choose(data_choose,524,49,1,3,true); |
philpem@5 | 88 | back0.fill(0).draw_image(back0.dimx()/2-title.dimx()/2,30,title).draw_image(back0.dimx()/2-choose.dimx()/2,150,choose); |
philpem@5 | 89 | CImgDisplay disp(back0,"OdyKill"); |
philpem@5 | 90 | int weapon=-1; |
philpem@5 | 91 | |
philpem@5 | 92 | while (!disp.is_closed && !disp.button) { |
philpem@5 | 93 | weapon = -1; |
philpem@5 | 94 | for (int k=0; k<5; k++) { |
philpem@5 | 95 | const int mx = disp.mouse_x, my = disp.mouse_y; |
philpem@5 | 96 | if (!((mx-40)/110==k && my>250 && my<350)) back0.draw_image(40+k*110,250,graphics[k]/2.0); |
philpem@5 | 97 | else back0.draw_image(40+k*110,250,graphics[weapon=k]); |
philpem@5 | 98 | } |
philpem@5 | 99 | CImg<unsigned char> tmp = CImg<unsigned char>().draw_text(0,0, |
philpem@5 | 100 | weapon==0?" Tomato ": |
philpem@5 | 101 | weapon==1?" Heart ": |
philpem@5 | 102 | weapon==2?" Dynamite ": |
philpem@5 | 103 | weapon==3?" Brain ": |
philpem@5 | 104 | weapon==4?" CD-Rom ": |
philpem@5 | 105 | " ",white,black,1,32).resize(-100,-100,1,1), |
philpem@5 | 106 | tmp2 = tmp.get_blur(6).normalize(0,255).draw_image(tmp,0.5f); |
philpem@5 | 107 | { cimg_forV(back0,k) back0.draw_image(250,390,0,k,tmp2); } |
philpem@5 | 108 | |
philpem@5 | 109 | disp.resize(disp).display(back0).wait(); |
philpem@5 | 110 | if (disp.is_keyCTRLLEFT && disp.key==cimg::keyF) disp.toggle_fullscreen(); |
philpem@5 | 111 | if (disp.is_closed || disp.is_keyQ || disp.is_keyESC) std::exit(0); |
philpem@5 | 112 | } |
philpem@5 | 113 | disp.hide_mouse(); |
philpem@5 | 114 | |
philpem@5 | 115 | /*--------------------------------- |
philpem@5 | 116 | |
philpem@5 | 117 | Go ! |
philpem@5 | 118 | |
philpem@5 | 119 | --------------------------------*/ |
philpem@5 | 120 | |
philpem@5 | 121 | const CImg<unsigned char> |
philpem@5 | 122 | background = CImg<unsigned char>(100,100,1,3,0).noise(100,2).draw_plasma(0,0,99,99). |
philpem@5 | 123 | resize(back0.dimx(),back0.dimy(),1,3,5)/2.5; |
philpem@5 | 124 | { for (unsigned int k=0; k<21; k++) { |
philpem@5 | 125 | CImg<> tmp = graphics[k].resize(k<5?32:164,k<5?32:164,1,3); |
philpem@5 | 126 | cimg_forXY(tmp,x,y) tmp(x,y) = (tmp(x,y,0)==255 && tmp(x,y,1)==255 && tmp(x,y,2)==255)?0.0f:1.0f; |
philpem@5 | 127 | masks[k]=tmp.get_shared_channel(0); |
philpem@5 | 128 | graphics[k].resize(k<5?32:164,k<5?32:164,1,3,5); |
philpem@5 | 129 | }} |
philpem@5 | 130 | |
philpem@5 | 131 | CImg<unsigned char> canvas(background); |
philpem@5 | 132 | int n = 5+((int)(200*cimg::rand())%16); |
philpem@5 | 133 | CImg<unsigned char> tomato = graphics[weapon], enemy = graphics[n]; |
philpem@5 | 134 | CImg<> m_tomato = masks[weapon], m_enemy = masks[n]; |
philpem@5 | 135 | |
philpem@5 | 136 | double angle=0; |
philpem@5 | 137 | int tomato_x=0,tomato_y=0,shooted=0; |
philpem@5 | 138 | double enemy_x=-1000, enemy_y=-1000, enemy_z=-1000, tomato_z = 0, vx = 0, vy = 0, vz = 0, va = 0; |
philpem@5 | 139 | double speed = cimg_option("-speed",5.0,"Speed"); |
philpem@5 | 140 | int timeleft = 2000, score = 0; |
philpem@5 | 141 | CImg<unsigned char> r_enemy; |
philpem@5 | 142 | |
philpem@5 | 143 | // Main loop |
philpem@5 | 144 | while(timeleft && !disp.is_closed && !disp.is_keyESC && !disp.is_keyQ) { |
philpem@5 | 145 | timeleft--; |
philpem@5 | 146 | const int mx = disp.mouse_x*back0.dimx()/disp.dimx(), my = disp.mouse_y*back0.dimy()/disp.dimy(); |
philpem@5 | 147 | |
philpem@5 | 148 | // Handle object motion |
philpem@5 | 149 | if (tomato_z>0) { |
philpem@5 | 150 | tomato_z+=0.07; tomato_y -= (int)(20*std::cos(cimg::valuePI/7 + tomato_z*cimg::valuePI)); |
philpem@5 | 151 | if (tomato_z>=1) { tomato_z=0; tomato_x = mx; tomato_y = my; } |
philpem@5 | 152 | } |
philpem@5 | 153 | if (!shooted) { |
philpem@5 | 154 | enemy_x +=vx; |
philpem@5 | 155 | enemy_y +=vy; |
philpem@5 | 156 | enemy_z +=vz; |
philpem@5 | 157 | } |
philpem@5 | 158 | else { |
philpem@5 | 159 | va = 10; |
philpem@5 | 160 | enemy_y += vy; |
philpem@5 | 161 | vy += 2; |
philpem@5 | 162 | tomato_z = 0; |
philpem@5 | 163 | if (enemy_y>5*canvas.dimy()/4) { |
philpem@5 | 164 | shooted = 0; |
philpem@5 | 165 | int n = 5 + ((int)(200*cimg::rand())%16); |
philpem@5 | 166 | enemy = graphics[n]; |
philpem@5 | 167 | m_enemy = masks[n]; |
philpem@5 | 168 | enemy_x=cimg::crand()*1e8; enemy_y=cimg::crand()*1e8; enemy_z=cimg::crand()*1e8; |
philpem@5 | 169 | va = angle = 0; |
philpem@5 | 170 | } |
philpem@5 | 171 | } |
philpem@5 | 172 | |
philpem@5 | 173 | if (enemy_x<0) { enemy_x=0; vx = speed*cimg::crand(); } |
philpem@5 | 174 | if (enemy_x>canvas.dimx()) { enemy_x=canvas.dimx(); vx = speed*cimg::crand(); } |
philpem@5 | 175 | if (enemy_y<0) { enemy_y=0; vy = speed*cimg::crand(); } |
philpem@5 | 176 | if (!shooted && enemy_y>canvas.dimy()) { enemy_y=canvas.dimy(); vy = speed*cimg::crand(); } |
philpem@5 | 177 | if (enemy_z<0.1) { enemy_z = 0.1; vz = speed*0.01*cimg::crand(); } |
philpem@5 | 178 | if (enemy_z>0.7) { enemy_z = 0.7; vz = speed*0.01*cimg::crand(); } |
philpem@5 | 179 | angle+=va; |
philpem@5 | 180 | |
philpem@5 | 181 | // Handle mouse interaction |
philpem@5 | 182 | if (!disp.button) { |
philpem@5 | 183 | if (tomato_z==0) { |
philpem@5 | 184 | tomato_x = mx; tomato_y = my; |
philpem@5 | 185 | } |
philpem@5 | 186 | } else tomato_z +=0.0001; |
philpem@5 | 187 | |
philpem@5 | 188 | // Detect shooting |
philpem@5 | 189 | if (cimg::abs(tomato_z-enemy_z)<0.1) { |
philpem@5 | 190 | if (tomato_x>enemy_x-r_enemy.dimx()/2 && tomato_x<enemy_x+r_enemy.dimx()/2 && |
philpem@5 | 191 | tomato_y>enemy_y-r_enemy.dimy()/2 && tomato_y<enemy_y+r_enemy.dimy()/2) { |
philpem@5 | 192 | score++; |
philpem@5 | 193 | shooted = 1; |
philpem@5 | 194 | } |
philpem@5 | 195 | } |
philpem@5 | 196 | |
philpem@5 | 197 | // Draw into canvas |
philpem@5 | 198 | canvas = background; |
philpem@5 | 199 | r_enemy = enemy.get_resize((int)(8+enemy.dimx()*(1-enemy_z)),(int)(8+enemy.dimy()*(1-enemy_z)),-100,-100); |
philpem@5 | 200 | CImg<> rm_enemy = m_enemy.get_resize(r_enemy.dimx(),r_enemy.dimy()); |
philpem@5 | 201 | CImg<unsigned char> r_tomato = tomato.get_resize((int)(8+tomato.dimx()*(1-tomato_z)),(int)(8+tomato.dimy()*(1-tomato_z)),-100,-100); |
philpem@5 | 202 | CImg<> rm_tomato = m_tomato.get_resize(r_tomato.dimx(),r_tomato.dimy()); |
philpem@5 | 203 | |
philpem@5 | 204 | if (angle!=0) { r_enemy.rotate((float)angle,0,0); rm_enemy.rotate((float)angle,0,0); cimg_forXY(r_enemy,x,y) r_enemy(x,y,0) = (r_enemy(x,y,0)+255)/2; } |
philpem@5 | 205 | r_enemy*=(1-(enemy_z-0.1)/1.6); |
philpem@5 | 206 | r_tomato*=(1-tomato_z/1.6); |
philpem@5 | 207 | rm_enemy*=(1-(enemy_z-0.1)/1.6); |
philpem@5 | 208 | |
philpem@5 | 209 | if (enemy_z>tomato_z) { |
philpem@5 | 210 | canvas.draw_image((int)(enemy_x - r_enemy.dimx()/2), |
philpem@5 | 211 | (int)(enemy_y - r_enemy.dimy()/2), |
philpem@5 | 212 | r_enemy,rm_enemy); |
philpem@5 | 213 | if (tomato_x>=0) canvas.draw_image(tomato_x - r_tomato.dimx()/2, |
philpem@5 | 214 | tomato_y - r_tomato.dimy()/2, |
philpem@5 | 215 | r_tomato,rm_tomato); |
philpem@5 | 216 | } |
philpem@5 | 217 | else { |
philpem@5 | 218 | if (tomato_x>=0) canvas.draw_image(tomato_x - r_tomato.dimx()/2, |
philpem@5 | 219 | tomato_y - r_tomato.dimy()/2, |
philpem@5 | 220 | r_tomato,rm_tomato); |
philpem@5 | 221 | canvas.draw_image((int)(enemy_x - r_enemy.dimx()/2), |
philpem@5 | 222 | (int)(enemy_y - r_enemy.dimy()/2), |
philpem@5 | 223 | r_enemy,rm_enemy); |
philpem@5 | 224 | } |
philpem@5 | 225 | canvas.draw_text(1,1," Time left %d, Score = %d",white,0,0.5f,24,timeleft,score); |
philpem@5 | 226 | disp.resize(disp).display(canvas).wait(25); |
philpem@5 | 227 | if (disp.is_key(cimg::keyCTRLLEFT,cimg::keyF,true)) disp.toggle_fullscreen(); |
philpem@5 | 228 | } |
philpem@5 | 229 | |
philpem@5 | 230 | std::fprintf(stderr,"\n\n YOUR SCORE : %d\n\n\n",score); |
philpem@5 | 231 | |
philpem@5 | 232 | return 0; |
philpem@5 | 233 | } |